how was the map created?
Andy used the same method to create more detailed area maps for the RPG module The Light at Bodkin Bay of the Gull Bay region and the drilled down terrain of Bodkin Bay itself.
We're kicking around the idea of putting together a video of our map process. Of course, it requires us to decide which area to create a detailed map for. My personal current projects take place at sea, in the High Hills and in the city of Tar Mira. Not sure a good map is required for these.
Assuming we can get organized and overcome our own camera shyness, any ideas on a area you'd like to see a more detailed map for?
A map of the area or a very loose map of the city?
Scott's played around in Dead Port a bit. I haven't poked my head in the area in a while. We'll start digging through the notes and see what we have.
No promises, mind you... :-) but suggestions usually help us steer.
A great site for techniques & tips on map making is the Cartographer's Guild.






i was curious as to how the map was created, its very nice